
Damage increases when you only have one heart. Weapon is usable for breaking cracked walls and rocks. Consumes less stamina for charged attacks. Damage increases when the weapon is close to breaking. Also know that if you fuse a weapon with a Passive Ability, it will transfer over to your new fused weapon, so don't worry about losing any buffs by fusion. There are 15 possible Passive Abilities in Tears of the Kingdom that are well worth learning about. You can see the name of a Passive Ability under a weapon when you're quick-switching, or examining a weapon in your inventory. Passive Abilities are buffs that a specific weapon can come with to give it an edge of some form. To better understand your arsenal, here are all the Passive Abilities in Tears of the Kingdom and what they do.

Passive Abilities are granted to some weapons that give them a special trait that can make them more useful than they seem at first. At this point, you will start comparing damage numbers, but that's not the only factor you should consider when deciding which weapon to wield. At first, you will only be concerned with having something to defend yourself with, but eventually, you will acquire a nice stash of tools to dispatch your many foes. Keep simple questions or feedback about the game toward the weekly thread.Thanks to the weapon durability system returning in The Legend of Zelda: Tears of the Kingdom from Breath of the Wild, you will be swapping out weapons all the time. Avoid low-effort posts or unrelated topics.ĥ. No discussion of exploits, hacks, or piracy.Ĥ.

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